Dr. Andrew James Reid

Applied Games Research and Development

  • Home
  • Developed Games
    • Super Work Party
    • Tether
    • Project:Filter
    • Civic City
    • Room 40
    • Space Trek: The Voyage Home
    • Social Distancing: The Game
    • Only At Night
    • The Adventures of Stanley
    • #DoIt
  • Supervised Games
    • Powerchair Football
    • Final Breath
    • CumbraeCraft
    • A Mile In Their Shoes
    • CHAS Play
    • Cadenza of the Stars
  • Publications
  • About

Project:Filter and the Game and Experiment Model: Presentation from Game Think 2.0

February 10, 2017 by Andrew Reid in Project:Filter, Events

Presenting the development of Project:Filter using the Game and Experiment Model at Game Think 2.0.

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February 10, 2017 /Andrew Reid
Academia, Game-Based Learning, Games for Change, Serious Games, Games, Classroom Learning, Engagement, Education, Mechanics, Aesthetic, Development, Blog, PhD, noPILLS
Project:Filter, Events

Playing Popular Science: Presentation from 1st Joint International Conference of DiGRA and FDG

August 04, 2016 by Andrew Reid in Project:Filter, Events

Project:Filter was presented alongside game projects from Abertay University at the 1st Joint International Conference of DiGRA and FDG.

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August 04, 2016 /Andrew Reid
Serious Games, Academia, Games, Games for Change, Game-Based Learning, Social Policy, Engagement, Environment, Classroom Learning, Education, Blog, Community, PhD, DiGRA, noPILLS
Project:Filter, Events

Games for Studies: A New Chapter

March 24, 2016 by Andrew Reid in Games for Studies

An introduction to Games for Studies.

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March 24, 2016 /Andrew Reid
Serious Games, Games for Change, Games, Blog, Community, Education, Academia
Games for Studies

© Andrew J. Reid