Dr. Andrew James Reid

Applied Games Research and Development

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  • Developed Games
    • Super Work Party
    • Tether
    • Project:Filter
    • Civic City
    • Room 40
    • Space Trek: The Voyage Home
    • Social Distancing: The Game
    • Only At Night
    • The Adventures of Stanley
    • #DoIt
  • Supervised Games
    • Powerchair Football
    • Final Breath
    • CumbraeCraft
    • A Mile In Their Shoes
    • CHAS Play
    • Cadenza of the Stars
  • Publications
  • About

Project:Filter and the Game and Experiment Model: Presentation from Game Think 2.0

February 10, 2017 by Andrew Reid in Project:Filter, Events

Presenting the development of Project:Filter using the Game and Experiment Model at Game Think 2.0.

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February 10, 2017 /Andrew Reid
Academia, Game-Based Learning, Games for Change, Serious Games, Games, Classroom Learning, Engagement, Education, Mechanics, Aesthetic, Development, Blog, PhD, noPILLS
Project:Filter, Events

Project:Filter Update #2

June 17, 2016 by Andrew Reid in Project:Filter

Project:Filter's first foray to the public with a school visit and a science event.

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June 17, 2016 /Andrew Reid
Game-Based Learning, Games, Games for Change, Classroom Learning, Engagement, Aesthetic, Mechanics, Serious Games, Education, Blog, PhD, Environment, noPILLS, Community
Project:Filter

Project:Filter Update #1

May 02, 2016 by Andrew Reid in Project:Filter

It's been one month since I introduced Project:Filter. So, what's new..?

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May 02, 2016 /Andrew Reid
Games for Change, Game-Based Learning, Games, Engagement, Blog, Classroom Learning, Serious Games, Social Policy, Environment, Community, Education, noPILLS, PhD, Aesthetic, Mechanics, Perspective
Project:Filter

© Andrew J. Reid