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Andrew is a Lecturer in Game Production within the Division of Games and Arts at Abertay University. Andrew’s research interests include applied games, game-based engagement and digital interventions, play-centred design, games production, purposeful play, and play-based phenomenology. His teaching responsibilities include quality assurance, environmental and spatial design, user experience, professionalism, and supervision of various independent and interdisciplinary projects.

Andrew was a doctoral researcher of applied games at Glasgow Caledonian University from October 2015 until its completion in July 2018. Prior to this, Andrew received a First-Class with Honours degree at Abertay University on the BA (Hons) Game Design and Production Management course.